DOME FORGE / grid
Reference grid 12 × 8
Cells across panel12
Vertical rulings within each wall panel. These are the marks the skin must land on.
Cells up panel8
Grid spacing
Rulings evenly spaced along the curved surface. The skin grid is pre-warped to match, so a flat render lands true.
Cap grid polar
Rings6
Concentric rulings from apex to rim. Ring spacing compensates for the pinch.
Spokes16
Dead zone14%
Radius around the apex where pinch exceeds usable detail. Keep composition out of it.
Ring 8 panels
Wall panels8
Overlap (tuck)10%
Radius10.0 m
Wall height5.3 m
Cap rise5.0 m
Eye height1.7 m
Alignment
Pre-warp100%
How much the skin grid corrects for curvature. Drag to 0 to see the raw mismatch a flat render produces.
Alignment
panel arc45.0°
render arc54.0°
skin --ar16:9
cell arc4.50°
cell width0.79 m
cell height0.66 m
cell aspect1.19 : 1
max deviation0.0 px
mean deviation0.0 px
worst cell
cap pinch @ rim1.0×
cap pinch @ dead7.1×
cap usable area98%
Skin sheet panel 1
Grid as it must be drawn on the flat render.
Amber = mesh · blue = skin · they should coincide